Saturday 24 March 2012

Game Updates

Game Updates

Sometimes we find stuff that’s broken and we need to fix it, and other times we need to add new bits and pieces into the game. We do this with game updates. You don’t have to do a thing - when you load up LittleBigPlanet, it will automagically seek the latest updates to the game, download them across the interwebnets and install them to your PS3. If you’ve ever wondered just what exactly was being fixed, added or fine tuned, then this is the page for you! All the release notes for each update, lovingly typed out into lists.

1.09

Release date: 30/11/2011
A data update containing future downloadable add-on content.

1.08

Release date: 01/11/2011
A data update containing future downloadable add-on content.

1.07

Release date: 27/09/2011
A data update containing future downloadable add-on content.

1.06 Black Forest Gâteaux

Release date: 06/09/2011
A data update containing future downloadable add-on content.

Fixes:

  • The local space tweak on game and movie cameras has been fixed.  It will no longer rotate the wrong way.

Updates:

  • New features and gadgets have been added to the game:
  • Speed Sensor
  • Angle Sensor
  • Rotation Sensor
  • Score Giver Update
  • Slice and Dice tool
  • Updated Water Bullets
  • Updated Bounce Pads
  • Triplets for sequencer

General:

  • You can now use the Move Motion Controller to play LittleBigPlanet 2 Story levels and Community levels

1.05

Release date: 12/07/2011
A data update containing future downloadable add-on content.

Fixes:

  • The "Spawn Pop" / "Growing Sackboy" glitch should now be fixed.
  • The "Overlord" glitch and issues relating to it’s creation should now be fixed.
  • Fixed an issue where a User would be locked out of their level because a Sackbot was wearing a piece of DLC they did not own.
  • Fixed an Issue where the game’s sound would cut out during play.
  • Fixed an Issue where Outfits for some costumes collected during story mode would not appear in Popit.
  • Fixed some issues where progression for some Pins and Trophies would not update correctly.
  • Fixed an issue where text from magic mouths would follow the player back to their Pod and other levels.
  • Fixed an issue related to Objects in Popit being placed in the wrong category.
  • Fixed some issues that would cause the game to crash.

Changes:

  • Improved the randomness of the randomiser.
  • Improved host migration in certain situations.
  • Made further improvements to reduce the frequency the "loading screen" which appears during online play.

Updates:

  • An all new in-game store is now available!
  • New magic mouth gibberish voices are available.

1.04

Release date: 04/07/2011
A data update containing future downloadable add-on content.

1.03 Battenburg

Release date: 15/04/2011
A data update containing future downloadable add-on content.

Fixes:

  • The music sequencer will no longer skip the first few notes when activated by Logic.
  • Fixed a stability issue to do with the player being disconnected from the host when on a loading screen.

Changes:

  • The usability testing team have been added to the credits.
  • The cog princess hat and dress are now separate costume pieces yay!

1.02 Apple Cake

Release date: 08/03/2011
A data update containing future downloadable add-on content.

Fixes:

  • Fixed an issue where a player that imports a profile from a different user and declines the EULA can still play online. It should no longer be possible for a player that imports another users profile and declines the EULA to play online, selecting an online option should prompt them to re-read and accept/decline the EULA.
  • Fixed an issue whereby a client leaving an online create session would hang when they opted to use the “Import Profile” option after being returned to their pod.
  • Fixed an issue where some Japanese store text descriptions contained visible HTML tags.
  • Fixed an issue where players that had imported beta profiles and were using DLC assets they didn’t own could still use them. In 1.01 we fixed a problem to do with importing assets from the beta trial build which allowed users access to some rare DLC items. Part of the fix was to check for stripped assets and not allow a user to select them in pop-it. The item however would still be visible in pop-it and have an exclamation mark over its icon. Players could highlight one of these items and very quickly press the Circle and Cross buttons with it highlighted which would allow the user to still wear it.

1.01 Cupcake

Release date: 15/02/2011

Fixes:

  • Your Craft Earth should no longer obscure the pod when changing your PSN Avatar.
  • If your POD was missing, blocked, broken or contained any create objects it shouldn’t have, it will now be reset to normal.
  • The “Naux” glitch / corrupt Sackboy problem should now be fixed - your Sackboy will no longer be squishy and unable to swim!
  • DLC costumes and PODS that have been captured from community levels will no longer be selectable in pop-it. Anyone wearing a “glitched” DLC costume after patching will have it removed.
  • Several improvements to overall game stability have been made.
  • We’ve vanquished some evil code gremlins that were causing crashes and that has improved overall stability.
  • Info bubbles that have long text descriptions (e.g. The sequencer) can now be scrolled in a fixed width text box.
  • Stickers and decorations that are placed on Sackboy only will not appear in the used objects page.
  • You can’t watch the credits while already watching them after completing the game.
  • It should now be possible to re-enter your shopping cart if you accidentally signed out when it had some items in it.
  • Players will now be prompted to save the changes made to their level in Create when switching to Play Mode after having changed the Audio Reverb.
  • Emitting and destroying spawn points in quick succession should no longer make the game crawl into the corner and weep.
  • LBP1 sound objects should now be correctly imported when using the option to do so when booting the game.
  • It is no longer possible to access level links to LBP1 Story levels that you have hearted.
  • The Clank Costume has green eyes again!

Changes:

  • Info bubbles that have long text descriptions (e.g. The sequencer) can now be scrolled in a fixed width text box.
  • A more accessible “Reset Pod” option is now available should your POD become broken for some reason! To access it: Pause the game / Press Start, Go to the Settings Menu, Select Profile, Select “Reset Pod Decoration”.
  • Level keys can now be deleted from Pop-it!
  • There is now a visual indicator showing how high a bounce pad will bounce you when tweaking it in Create mode.

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